Category Archives: Book Chapters

The Fluid Classroom: New Media in Education

Increasing numbers of children and young people from around the world are engaging in speedy communication which takes place through interactive, fast and mobile media that enable the distributed production and peer-to-peer circulation of advanced audio-visual designs and bits of … Continue reading

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José at Escola Porto Alegre

José (pseudonym) is there again, as usual poorly dressed. He looks up for a moment when I enter, then returns to his work. His patience has always been remarkable to me. Now again I observe him standing, his whole body … Continue reading

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Technography of gaming cultures in Berlin (with N. Ferrin)

Newer forms of video games open new possibilities for bodily action and the development of imagination. In the chapter at hand HERE these newer forms of video games are explored through two case studies of media sporting activities with the game … Continue reading

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Technography of Gaming Cultures in Berlin: Exploring Sensuous Media, Imagination, and the Body

This book chapter in print by Nino Ferrin & Michalis Kontopodis explores how newer forms of video games open new possibilities for bodily action and the development of imagination. These newer forms of video games are explored through two case studies of … Continue reading

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